August 17, 2012
That other reaction

I also get another kind of reaction when I tell someone that I’m studying Game Design.

“Nice. There’s a lot of money in that! I have a [friend, nephew] who works for some company doing some sort of…thing. He does stuff on computers.” (Slight hyperbole, but I really have had people respond this way.)

I’m not in it for the money. If I were, it probably would have been much more economically sound to get a Computer Science degree and bust my butt as a codemonkey or develop some killer app that landed me a cozy job somewhere. (Or, perhaps, to be a businessman and make sound investments as a producer, rather than developer.)

Indie developers like Jonathan Blow get a lot of press for becoming instant millionaires (I’m thinking about that article in The Atlantic a handful of months back). Big brand names like [name your modern military shooter] get even more press.

You never really hear any of these people saying that they wanted to make games because they wanted to become millionaires. I’m starting at the bottom. Right now, simply figuring out how to squeeze the right part-time jobs between classes in order to pay for food and rent is my primary concern. Even with all the help I’m receiving, the scale is tipped way too far on the wrong side.

August 15, 2012
What I think about when I think about Game Design

When I tell people that I’m getting a master’s degree in Game Design, I get one of two reactions, without fail. The first is the most pleasing: their eyes open up and they exclaim how the world is a much happier place now that students can receive degrees in games.

“You’re in school, now?”
“Yeah, I’m getting my Master’s in Game Design.”
“Oh, wow! That’s really cool. I play games all the time on my [insert mobile device of choice].”

If this person is a parent, the next question usually involves their children and how I would advise them to play videogames.

The other reaction I get is confusion.

“So, what are in school for?”
“I’m getting a Master’s in Game Design.”
“Wait, so you’re getting a degree in videogames?”
“Well, not really. It’s everything: history, design, programming, art, digital and traditional…”
“Oh, so you’re learning how to code? That’s a booming industry right now, that’s really good.”

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