August 15, 2012
What I think about when I think about Game Design

When I tell people that I’m getting a master’s degree in Game Design, I get one of two reactions, without fail. The first is the most pleasing: their eyes open up and they exclaim how the world is a much happier place now that students can receive degrees in games.

“You’re in school, now?”
“Yeah, I’m getting my Master’s in Game Design.”
“Oh, wow! That’s really cool. I play games all the time on my [insert mobile device of choice].”

If this person is a parent, the next question usually involves their children and how I would advise them to play videogames.

The other reaction I get is confusion.

“So, what are in school for?”
“I’m getting a Master’s in Game Design.”
“Wait, so you’re getting a degree in videogames?”
“Well, not really. It’s everything: history, design, programming, art, digital and traditional…”
“Oh, so you’re learning how to code? That’s a booming industry right now, that’s really good.”
To most people I have talked to who are older than, say, thirty-five, Game Design equals a subdiscipline of Computer Science. Each time I talk school with someone who has a layman’s understanding of games it’s like teaching a crash course in media literacy. No, there’s a lot more to Game Design than sitting in front of a screen and punching keys till someone can shoot generic guerilla militants or launch birds at things. Foursquare, Chess, and Golf are games, too, by the way.

Anyone who has studied a design practice—art, engineering, architecture, writing, fashion—should understand the premise of a game design program. But, I guess that’s asking for a bit much. When someone says they’re a doctor, I doubt I know any more about what that entails than the guy standing next to me. Ironically, telling someone that I have a Bachelor’s in Liberal Arts is much less specific than Game Design, yet the universal response is, “Alright,” or “Oh, okay.”

“So you learned how to program when you were in undergrad?”

  1. guardianoftime reblogged this from massivelyimmersive and added:
    basically my problem too. If...Designer they go off on long tangents about
  2. massivelyimmersive posted this
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