Massively Immersive

Aaron E. Freedman's personal blog. Game design. Coffee. Games.

playsunburn:

SPC Otis Hooks manages all communications. He’s also pretty good at sitting in space. Just like, hangin’ around. Not much else to do anyway.

Meet Otis!

playsunburn:

SPC Otis Hooks manages all communications. He’s also pretty good at sitting in space. Just like, hangin’ around. Not much else to do anyway.

Meet Otis!

A little teaser from the project I’ve been working on this summer. More deets to come.

radstronomical:

sunburngame:

Meet Moosetracks, Professional dogstronaut and hobbyist best-friend. Can’t really call it a space game without a space dog.

Hey Everyone!
About a year ago my friends Aaron, Toni, and I made a game called Kaleidoscope for our Game Studio II class with professor Eric Zimmerman. Now we’re in the NYU Game Center Incubator developing the game for iOS under a new title: SUNBURN! The game’s a little gravity-puzzlin’ planet-hopper about friendship and death, originally inspired by the Ray Bradbury story also called Kaleidoscope.
This is one of the strongest games I’ve worked on and I’m really excited about it! Plus, look how cute Moosetracks is. Haha, that little dude. Follow the tumblr for more regular updates, I’ll try and keep reblogs to art I created and key updates about availability.

A little teaser from the project I’ve been working on this summer. More deets to come.

radstronomical:

sunburngame:

Meet Moosetracks, Professional dogstronaut and hobbyist best-friend. Can’t really call it a space game without a space dog.

Hey Everyone!

About a year ago my friends Aaron, Toni, and I made a game called Kaleidoscope for our Game Studio II class with professor Eric Zimmerman. Now we’re in the NYU Game Center Incubator developing the game for iOS under a new title: SUNBURN! The game’s a little gravity-puzzlin’ planet-hopper about friendship and death, originally inspired by the Ray Bradbury story also called Kaleidoscope.

This is one of the strongest games I’ve worked on and I’m really excited about it! Plus, look how cute Moosetracks is. Haha, that little dude. Follow the tumblr for more regular updates, I’ll try and keep reblogs to art I created and key updates about availability.

Some eye candy from some stuff I’ve been messing with in Unity.

Some eye candy from some stuff I’ve been messing with in Unity.